Village: Odíhg Tshtíhzkāríhsha

Odíhg Tshtíhzkāríhsha

Odíhg Tshtíhzkāríhsha
Example Tauric architecture.
StateDalandic Empire
ProvenceHievvàníhg Provence
Sub ProvenceUtèvkēi̊s Qug County
RegionVdrirokipi Brush
Founded921
Community LeaderMaster Tsaych́ Gruffudd
Area3 km2 (1 mi2)
Average Yearly Temp25°C (77°F)
Average Elevation4348 m (14265 ft)
Average Yearly Precipitation135 cm/y (53 in/y)
Population726
Population Density242 people per km2 (726 people per mi2)
Town AuraChronomancy
Naming
Native nameOdíhg Tshtíhzkāríhsha
PronunciationTshtíhz /kəˑˈrɪ̞ʃa/
Direct Translation[leader] [mug]
Translation[Not Yet Translated]

Odíhg Tshtíhzkāríhsha (Tshtíhz /kəˑˈrɪ̞ʃa/ [leader] [mug]) is a subtropical Village located in Utèvkēi̊s Qug County, Hievvàníhg Provence, within the Dalandic Empire.

The name Odíhg Tshtíhzkāríhsha is derived from the Tauric language, as Odíhg Tshtíhzkāríhsha was founded by Gi̊ch́a Āko, who was culturaly Tauric.

Climate

Odíhg Tshtíhzkāríhsha has a yearly average temperature of 25°C (77°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a pleasant 23°C (73°F). Odíhg Tshtíhzkāríhsha receives an average of 135 cm/y (53 in/y) of precipitation, most of which comes in the form of rain during the spring. Odíhg Tshtíhzkāríhsha covers an area of nearly 3 km2 (1 mi2), and an average elevation of 4348 m (14265 ft) above sea level.

Overview

Odíhg Tshtíhzkāríhsha was founded durring the early 10th century, by Gi̊ch́a Āko. The establishment of the new community went well, with no major obsticles durring construction.

Odíhg Tshtíhzkāríhsha was built using the conventions of Tauric durring the early 10th century. Naturaly, all settlmentss have their own look to them, and Odíhg Tshtíhzkāríhsha is no diffrent. The village's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Odíhg Tshtíhzkāríhsha is buildings are arranged arround a network of premissive packed earth streets which form a diamond shaped grid, where each diamond verries in size given the proximity of the paralell streets forming each section. The ocasional smaller diamond has been used to construct a park, plaza, and other communal structures. The village rests behind a thick wall made from clay bricks. The wall has all of the proper fortifications and is well made. Unfortuantly the nature of clay brick leaves it quite vulnerable to siege equipment, though the thickness of the wall lends it simmilar resistnace to a thinner hardrock wall. Odíhg Tshtíhzkāríhsha's millitarily questionable fortifications are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

A look around Odíhg Tshtíhzkāríhsha gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring jsut long enough for it to be uncomfortable. People seem to be allowed to do as they please with little harmoney to anything. It feels less like a village, and more like a spot people just happened to place their homes.

Civic Infrastructure

Odíhg Tshtíhzkāríhsha has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Odíhg Tshtíhzkāríhsha.

Odíhg Tshtíhzkāríhsha has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Odíhg Tshtíhzkāríhsha has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Odíhg Tshtíhzkāríhsha's public wards, blessings, and other arcane systems.

Odíhg Tshtíhzkāríhsha has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Odíhg Tshtíhzkāríhsha has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

While Odíhg Tshtíhzkāríhsha has a public leader, the real authority is hidden from outsiders. This ruler may draw their authority from rationales unacceptable to outsiders, they may have cowed the public authority into obedience, or they may have a mutually beneficial private arrangement with the official ruler.

Odíhg Tshtíhzkāríhsha's town hall was built using a different architectural style from the rest of the town. The style used is best known for its striking sculptural forms and often dazzling ornamental detail that characterizes the buildings general shape. The radiant colors, rich patterns, and symmetrical silhouettes employed by this style were backed up by rich decorative features including gardens, courtyards, extruded arches, domes, pointed domes, vaulted ceilings, elaborate painted and inlaid designs, and decorative sculptures.

In Odíhg Tshtíhzkāríhsha hail is always enormous, yet harmlessly plinks off people, creatures, and structures.

The Walking Stick, Giant near Odíhg Tshtíhzkāríhsha are known to be more aggressive than normal.

Odíhg Tshtíhzkāríhsha's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves square dance to channel Transmutation energies of tier 1 via guttural bellowing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 1
  • Farmers: 1
  • Farm Laborer: 8
  • Hunters: 2
  • Milk Maids: 1
  • Ranch Hands: 2
  • Shepherds: 1
    • Farmland: 2933 m2
    • Cattle and Similar Creatures: 181
    • Poultry: 2178
    • Swine: 145
    • Sheep: 7
    • Goats: 1
    • Horses, Mounts, and Beasts of Burden: 72

Craftsmen

  • Arms and Toolmakers: 1
  • Blacksmiths: 1
  • Cabinetmakers: 1
  • Candlemakers: 2
  • Carpenters: 2
  • Clothmakers: 2
  • Coopers: 1
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Fabricworkers: 1
  • Farrier: 4
  • Glassworkers: 2
  • Gunsmiths: 1
  • Hatters: 1
  • Leatherwrights: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Paper Workers: 1
  • Pursemakers: 1
  • Saddlers: 1
  • Scabbardmakers: 1
  • Soap and Tallow Workers: 2
  • Tailors: 3
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 2

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 1
  • Chandlers: 1
  • Chicken Butchers: 2
  • Fine Clothiers: 1
  • Fishmongers: 1
  • Potion Sellers: 1
  • Resellers: 2
  • Spice Merchants: 1
  • Wine-sellers: 1
  • Wheelwright: 1

Service workers

  • Bakers: 3
  • Barbers: 3
  • Coachmen: 1
  • Cooks: 3
  • Doctors: 1
  • Gamekeepers: 1
  • Hairdressers: 2
  • Healers: 1
  • Housekeepers: 2
  • Housemaids: 3
  • House Stewards: 2
  • Laundry maids: 1
  • Maidservants: 2
  • Nursery Maids: 1
  • Pastrycooks: 2
  • Restaurateur: 2
  • Tavern Keepers: 3

Specialized Laborer

  • Coal Heavers: 1
  • In-Town Couriers: 1
  • Long Haul Couriers: 1
  • Dockyard Workers: 1
  • Leech Collectors: 1
  • Millers: 1
  • Miners: 1
  • Oilmen and Polishers: 1
  • Postmen: 1
  • Skinners: 2
  • Tosher: 1
  • Warehousemen: 2
  • Watercarriers: 1
  • Watermen, Bargemen, etc.: 1

Skilled Laborers

  • Alchemist: 1
  • Clerk: 1
  • Educators: 1

Civil Servants

  • Bankers: 1
  • Civil Clerks: 1
  • Exorcist: 1
  • Kami Clerk: 1
  • Landlords: 1
  • Legend Keepers: 1
  • Militia Officers: 6
  • Monks, Monastic: 2
  • Monks, Civic: 2
  • Historian, Oral: 1
  • Policemen, Sheriffs, etc.: 1
  • Priests: 3
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 2
  • Military Officers: 2

Cottage Industries

  • Brewers: 2
  • Comfort Services: 3
  • Jaminators: 2
  • Needleworkers: 2
  • Potters: 1
  • Preserve Makers: 2
  • Quilters: 1
  • Seamsters: 4
  • Spinners: 2
  • Weaver: 2

Artists

  • Bards: 1
  • Musicians: 2
  • Wood Carvers: 2
  • Writers: 2

Produce Industries

  • Butter Churners: 2
  • Canners: 2
  • Cheesmakers: 2
  • Millers: 1
  • Picklers: 1
  • Tobacconists: 1
  • Tallowmakers: 1

183 of Odíhg Tshtíhzkāríhsha's population work within a Foundational Occupation.

485 of Odíhg Tshtíhzkāríhsha's population do not work in a formal occupation, but do contribute to the local economy. 58 (8%) are noncontributers.

Points of Interest

Odíhg Tshtíhzkāríhsha has a substantial mill pond located a short distance from town.

POI

History

The the a longboat of Abjuration, an a longboat imbued with potent amounts of Abjuration energies was created in Odíhg Tshtíhzkāríhsha by in time immemorial, reportedly some time during the early 2nd century.

History